Create and Send\uf0c1
The CreateAndSend class uses various notification classes as the portion of the notification part of the payload. Different channels that harness Create and Send will require slightly different implementation, and therefore, a different notification object.
For more context see EmailNotification and SmsNotification to see how each class method operates, and how that is used to create the notification portion of the Create and Send payload.
For background information visit out docs here: https://docs.airship.com/api/ua/#tag/create-and-send
Create and Send Validation\uf0c1
Here, the payload that is being validated is one that would be used for email override. However, this validation method should work on any other create and send notification objects.
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
email_notification = UA::EmailNotification.new(client: airship)
email_notification.bypass_opt_in_level = false
email_notification.html_body = "<h2>Richtext body goes here</h2><p>Wow!</p><p><a data-ua-unsubscribe=\"1\" title=\"unsubscribe\" href=\"http://unsubscribe.urbanairship.com/email/success.html\">Unsubscribe</a></p>"
email_notification.message_type = 'transactional'
email_notification.plaintext_body = 'Plaintext version goes here [[ua-unsubscribe href=\"http://unsubscribe.urbanairship.com/email/success.html\"]]'
email_notification.reply_to = '<reply_to address>'
email_notification.sender_address = '<sender_address>'
email_notification.sender_name = 'Sender Name'
email_notification.subject = 'Subject Line'
override = email_notification.email_override
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "test@example.com",
"ua_commercial_opted_in": "2019-12-29T10:34:22"
}
]
send_it.device_types = [ "email" ]
send_it.campaigns = ["winter sale", "west coast"]
send_it.notification = email_notification.email_override
send_it.validate
Note
Should return a 200 HTTP status code.
Schedule Create and Send Operation\uf0c1
Here, the payload that is being scheduled is one that would be used for email override. However, this operation method should schedule any other create and send notification objects.
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
email_notification = UA::EmailNotification.new(client: airship)
email_notification.bypass_opt_in_level = false
email_notification.html_body = "<h2>Richtext body goes here</h2><p>Wow!</p><p><a data-ua-unsubscribe=\"1\" title=\"unsubscribe\" href=\"http://unsubscribe.urbanairship.com/email/success.html\">Unsubscribe</a></p>"
email_notification.message_type = 'transactional'
email_notification.plaintext_body = 'Plaintext version goes here [[ua-unsubscribe href=\"http://unsubscribe.urbanairship.com/email/success.html\"]]'
email_notification.reply_to = '<reply_to address>'
email_notification.sender_address = '<sender_address>'
email_notification.sender_name = 'Sender Name'
email_notification.subject = 'Subject Line'
override = email_notification.email_override
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "test@example.com",
"ua_commercial_opted_in": "2019-12-29T10:34:22"
}
]
send_it.device_types = [ "email" ]
send_it.campaigns = ["winter sale", "west coast"]
send_it.notification = email_notification.email_override
send_it.name = 'Name for scheduled create and send'
send_it.scheduled_time = "2019-13-29T10:34:22"
send_it.schedule
Note
Should return a 201 HTTP status code.
Create and Send to Email Channels\uf0c1
You will need to create an EmailNotification object before adding that to the notification field as the create and send object.
Create and Send with Email Override\uf0c1
The first few lines of code are creating a EmailNotification object, and assigning instance variables to the object. The line of code here: override = email_notification.email_override is using a class method on EmailNotification specific for an email override in order to format the payload correctly for the notification portion of the CreateAndSend object.
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
email_notification = UA::EmailNotification.new(client: airship)
email_notification.bypass_opt_in_level = false
email_notification.html_body = "<h2>Richtext body goes here</h2><p>Wow!</p><p><a data-ua-unsubscribe=\"1\" title=\"unsubscribe\" href=\"http://unsubscribe.urbanairship.com/email/success.html\">Unsubscribe</a></p>"
email_notification.message_type = 'transactional'
email_notification.plaintext_body = 'Plaintext version goes here [[ua-unsubscribe href=\"http://unsubscribe.urbanairship.com/email/success.html\"]]'
email_notification.reply_to = '<reply_to address>'
email_notification.sender_address = '<sender_address>'
email_notification.sender_name = 'Sender Name'
email_notification.subject = 'Subject Line'
override = email_notification.email_override
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "test@example.com",
"ua_commercial_opted_in": "2019-12-29T10:34:22"
}
]
send_it.device_types = [ "email" ]
send_it.campaigns = ["winter sale", "west coast"]
send_it.notification = override
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send with Email Inline Template/Template ID\uf0c1
The first few lines of code are creating a EmailNotification object, and assigning instance variables to the object. The line of code here: inline_template = email_notification.email_with_inline_template is using a class method on EmailNotification specific for an inline template. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = inline_template
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
email_notification = UA::EmailNotification.new(client: airship)
email_notification.message_type = 'transactional'
email_notification.reply_to = 'reply_to_this@email.com'
email_notification.sender_address = 'sends_from_this@email.com'
email_notification.sender_name = 'Sender Name'
email_notification.template_id = "<template_id>"
inline_template = email_notification.email_with_inline_template
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "test@example.com",
"ua_commercial_opted_in": "2019-12-29T10:34:22"
}
]
send_it.device_types = [ "email" ]
send_it.campaigns = ["winter sale", "west coast"]
send_it.notification = inline_template
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send with Email Inline Template/Fields\uf0c1
The first few lines of code are creating a EmailNotification object, and assigning instance variables to that object. The line of code here: inline_template = email_notification.email_with_inline_template is using a class method on EmailNotification specific for an inline template. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = inline_template
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
email_notification = UA::EmailNotification.new(client: airship)
email_notification.message_type = 'transactional'
email_notification.reply_to = 'reply_to_this@email.com'
email_notification.sender_address = 'sends_from_this@email.com'
email_notification.sender_name = 'Sender Name''
email_notification.subject= "I'm sending some stuff"
email_notification.plaintext_body = 'Plaintext version goes here [[ua-unsubscribe href=\"http://unsubscribe.urbanairship.com/email/success.html\"]]'
inline_template = email_notification.email_with_inline_template
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "example@test.com",
"ua_commercial_opted_in": "2019-12-29T10:34:22"
}
]
send_it.device_types = [ "email" ]
send_it.campaigns = ["winter sale", "west coast"]
send_it.notification = inline_template
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to SMS Channels\uf0c1
Create and Send to SMS Override\uf0c1
The first few lines of code are creating a SmsNotification object, and assigning instance variables to that object. The line of code here: override = notification.sms_notification_override is using a class method on SmsNotification specific for a sms override. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = inline_template
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
notification = UA::SmsNotification.new(client: airship)
notification.sms_alert = "A shorter alert with a link for SMS users to click https://www.mysite.com/amazingly/long/url-that-takes-up-lots-of-characters"
notification.generic_alert = "A generic alert sent to all platforms without overrides in device_types"
notification.expiry = 172800
notification.shorten_links = true
override = notification.sms_notification_override
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "15558675309",
"ua_sender": "12345",
"ua_opted_in": "2018-11-11T18:45:30"
}
]
send_it.device_types = [ "sms" ]
send_it.notification = override
send_it.campaigns = ["winter sale", "west coast"]
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to SMS With Inline Template\uf0c1
The first few lines of code are creating a SmsNotification object, and assigning instance variables to that object. The line of code here: template = notification.sms_inline_template is using a class method on SmsNotification specific for a sms inline template. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = template
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
notification = UA::SmsNotification.new(client: airship)
notification.sms_alert = "Hi, {{customer.first_name}}, your {{#each cart}}{{this.name}}{{/each}} are ready to pickup at our {{customer.location}} location!"
notification.expiry = 172800
notification.shorten_links = true
template = notification.sms_inline_template
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "15558675309",
"ua_sender": "12345",
"ua_opted_in": "2018-11-11T18:45:30",
"customer": {
"first_name": "Customer Name",
"last_name": "Last Name",
"location": "Location",
},
"cart": [
{
"name": "Robot Unicorn",
"qty": 1
},
{
"name": "Holy Hand Grenade of Antioch",
"qty": 1
}
]
}
]
send_it.device_types = [ "sms" ]
send_it.notification = template
send_it.campaigns = [ "order-pickup" ]
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to SMS With Template ID\uf0c1
The first few lines of code are creating a SmsNotification object, and assigning instance variables to that object. The line of code here: template = notification.sms_inline_template is using a class method on SmsNotification specific for a sms template ID. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = template
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
notification = UA::SmsNotification.new(client: airship)
notification.template_id = <sms_template_id_for_app>
notification.expiry = 172800
notification.shorten_links = true
template = notification.sms_inline_template
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "15558675309",
"ua_sender": "12345",
"ua_opted_in": "2018-11-11T18:45:30",
"customer": {
"first_name": "Customer Name",
"last_name": "Last Name",
"location": "Your Location",
},
"cart": [
{
"name": "Robot Unicorn",
"qty": 1
},
{
"name": "Holy Hand Grenade of Antioch",
"qty": 1
}
]
}
]
send_it.device_types = [ "sms" ]
send_it.notification = template
send_it.campaigns = [ "order-pickup" ]
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to MMS Channels\uf0c1
Create and Send to MMS Override\uf0c1
The first few lines of code are creating a MmsNotification object, and assigning instance variables to that object. The line of code here: mms_notification = override.mms_override is using a class method on MmsNotification specific for a sms template ID. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = mms_notification
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
override = UA::MmsNotification.new(client: airship)
override.fallback_text = "See https://urbanairship.com for double rainbows!"
override.shorten_links = true
override.content_length = 238686
override.content_type = "image/jpeg"
override.url = "https://www.metoffice.gov.uk/binaries/content/gallery/mohippo/images/learning/learn-about-the-weather/rainbows/full_featured_double_rainbow_at_savonlinna_1000px.jpg"
override.text = "A double rainbow is a wonderful sight where you get two spectacular natural displays for the price of one."
override.subject = "Double Rainbows"
mms_notification = override.mms_override
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "15558675309",
"ua_sender": "12345",
"ua_opted_in": "2018-11-11T18:45:30",
}
]
send_it.device_types = [ "mms" ]
send_it.notification = mms_notification
send_it.campaigns = ["winter sale", "west coast"]
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to MMS Template with ID\uf0c1
The first few lines of code are creating a MmsNotification object, and assigning instance variables to that object. The line of code here: mms_notification = override.mms_template_with_id is using a class method on MmsNotification specific for a sms template ID. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = mms_notification
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<secret_key>')
override = UA::MmsNotification.new(client: airship)
override.template_id = "<existing_template_id>"
override.shorten_links = true
override.content_length = 19309
override.content_type = "image/jpeg"
override.url = "https://images-na.ssl-images-amazon.com/images/I/71eUHxwlMKL._AC_SX425_.jpg"
mms_notification = override.mms_template_with_id
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "123456789",
"ua_sender": "12345",
"ua_opted_in": "2020-01-30T18:45:30",
"customer": {
"first_name": "Phil",
"last_name": "Leash",
}
}
]
send_it.device_types = [ "mms" ]
send_it.notification = mms_notification
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to MMS with Inline Template\uf0c1
The first few lines of code are creating a MmsNotification object, and assigning instance variables to that object. The line of code here: mms_notification = override.mms_inline_template is using a class method on MmsNotification specific for a sms template ID. This goes on to format the payload correctly for the notification portion of the CreateAndSend object shown in the line of code here: send_it.notification = mms_notification
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<master_secret>')
override = UA::MmsNotification.new(client: airship)
override.subject = "Subject"
override.fallback_text = "Fallback text"
override.text = "Some slide text"
override.content_length = 123100
override.content_type = "image/jpeg"
override.url = 'image ending in allowed image types'
mms_notification = override.mms_inline_template
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_msisdn": "123456789",
"ua_sender": "12345",
"ua_opted_in": "2020-01-30T18:45:30"
}
]
send_it.device_types = [ "mms" ]
send_it.notification = mms_notification
send_it.create_and_send
Note
Should return a 202 Accepted HTTP response.
Create and Send to Open Channels\uf0c1
Create and Send to Open Channels with Template ID\uf0c1
The first few lines of code are creating an OpenChannel object, and assigning instance variables to that object. This is essentially creating the payload that will be passed to notification portion of the CreateAndSend class, which ultimately is sending a fully constructed payload to the API.
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<master_secret>')
open_channel_notification = UA::OpenChannel.new(client:airship)
open_channel_notification.open_platform = 'smart_fridge'
open_channel_notification.template_id = "<template_id>"
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "<ua_address>",
"name": "Jane"
}
]
send_it.device_types = [ 'open::smart_fridge' ]
send_it.notification = open_channel_notification.
send_it.campaigns = ["winter sale", "west coast"]
send_it.create_and_send
Create and Send to Open Channels Override\uf0c1
The first few lines of code are creating an OpenChannel object, and assigning instance variables to that object. This is essentially creating the payload that will be passed to notification portion of the CreateAndSend class, which ultimately is sending a fully constructed payload to the API.
require 'urbanairship'
UA = Urbanairship
airship = UA::Client.new(key:'<app_key>', secret:'<master_secret>')
open_channel_notification = UA::OpenChannel.new(client:airship)
open_channel_notification.open_platform = 'smart_fridge'
open_channel_notification.alert = 'a general alert for all open channels'
open_channel_notification.platform_alert = 'an alert for specific open channel platforms'
open_channel_notification.media_attachment = 'https://example.com/cat_standing_up.jpeg'
open_channel_notification.title = 'That\'s pretty neat!'
send_it = UA::CreateAndSend.new(client: airship)
send_it.addresses = [
{
"ua_address": "<ua_address>",
"name": "Jane"
}
]
send_it.device_types = [ 'open::smart_fridge' ]
send_it.notification = open_channel_notification,open_channel_override
send_it.campaigns = ["winter sale", "west coast"]
send_it.create_and_send