Segmentation

Addressing Devices

To help target specific devices or users for a notification, we have Tags, Named Users and Tag Groups.

Tags

Tags are an easy way to group channels. Many tags can be applied to one or more devices. Then, a message sent to a tag will be sent out to all devices that are associated with that tag. After modifying tags, make sure to call updateRegistration to have the SDK sync the tags with Airship.

Modifying tags (PCL and .Net Standard Library)
// Set tags
Airship.Instance.EditDeviceTags()
       .SetTags(["one", "two", "three"])
       .Apply();

// Add a tag
Airship.Instance.EditDeviceTags()
       .AddTag("a_tag")
       .Apply();

// Remove a tag
Airship.Instance.EditDeviceTags()
       .RemoveTag("a_tag")
       .Apply();

Named Users

 Note

Associating the channel with a Named User ID will implicitly disassociate the channel from the previously associated Named User ID, if an association existed.

Named Users allow you to associate multiple devices to a single user or profile that may be associated with more than one device, e.g., an end-user's iPhone and iPad. A device can have only one Named User, and a single Named User should not be associated with more than 50 devices. Named Users provide the ability to directly set tags on them (see Tag Groups).

Setting the named user (PCL and .Net Standard Library)
UAirship.namedUser().identifier = "NamedUserID"

By default, Named Users can only be associated server-side. A 403 Forbidden response is returned if Named User association is attempted when client-side association is disabled. In order to associate a Named User through the application, you must change the application's Named User security setting to allow Named Users to be set from devices. To enable this option, go to Settings » APIs & Integrations » Named Users.

Tag Groups

 Note

If setting channel tags is enabled on the device, the predefined device Tag Group cannot be modified from the device and will log an error message. Disable channel tags by disabling channelTagRegistrationEnabled on the UAPush instance if you want to modify this "default" Tag Group.

Tag groups are configurable namespaces for organizing tags for the channel and Named User. Please view the Tag Groups documentation for more details. The Create and push to a tag group guides you through creating and using Tag Groups.

Channel Tag Group Example (PCL and .Net Standard Library)
/// Add tags to a group
Airship.Instance.EditChannelTagGroups()
       .AddTags(["silver-member", "gold-member"], "loyalty")
       .Apply();

// Remove tags from a group
Airship.Instance.EditChannelTagGroups()
       .RemoveTags(["bronze-member", "club-member"], "loyalty")
       .Apply();

// Set tags on a group
Airship.Instance.EditChannelTagGroups()
       .SetTags(["bingo"], group:"games")
       .Apply();
Named User Tag Group Example (PCL and .Net Standard Library)
// Add tags to a group
Airship.Instance.EditNamedUserTagGroups()
       .AddTags(["silver-member", "gold-member"], "loyalty")
       .Apply();

// Remove tags from a group
Airship.Instance.EditNamedUserTagGroups()
       .RemoveTags(["bronze-member", "club-member"], "loyalty")
       .Apply();

// Set tags on a group
Airship.Instance.EditNamedUserTagGroups()
       .SetTags(["bingo"], group:"games")
       .Apply();

By default, Tag Groups can only be modified from the server. A 403 Forbidden response is returned if Tag Groups modification is attempted when client-side Tag Groups is disabled. In order to modify Tag Groups through the application, you must change the application's Tag Group security settings to allow these tags to be set from devices. Follow the steps in Manage Tag Groups to enable this option.

Airship Channel IDs

The Channel ID is a unique identifier that ties together an application/device pair on iOS devices. The Channel ID is used to target pushes to specific devices using the Airship API.

The Channel ID will be logged for all apps. You can get the channelID by adding one extra line to your application:

Getting the Channel ID (iOS Native Bindings)
string channelId = UAirship.Push().ChannelID;
Getting the Channel ID (Android Native Bindings)
string channelId = UAirship.Shared().PushManager.ChannelId;
Getting the Channel ID (PCL and .Net Standard Library)
string channelId = Airship.Instance.ChannelId;

Don't worry if this value initially comes back as null on your app's first run (or after clearing the application data), as the Channel ID will be created and persisted during registration.